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The Effect of Goal Specificity on Consumer Goal Reengagement
Maura L. Scott and Stephen M. Nowlis
Journal of Consumer Research
Vol. 40, No. 3 (October 2013), pp. 444-459
Published by: Oxford University Press
Stable URL: http://www.jstor.org/stable/10.1086/670766
Page Count: 16
You can always find the topics here!Topics: Games, Anagrams, Weight loss, Goal setting, Consumer research, Consumer motivation, Savings, Video games, Conceptual frameworks, Modeling
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Consumers often need to decide if they want to reengage a goal, such as a goal of losing weight, a goal of saving money, or a goal of performing well on a video game. This research finds that consumers are more likely to reengage a goal when they have set a high-low range goal (e.g., lose 2–4 pounds this week) than when they have set a single number goal (e.g., lose 3 pounds this week). This effect is driven by the greater attainability and greater challenge of the high-low range goal, which then leads to a greater feeling of accomplishment. Thus, these findings suggest that in order to keep a consumer motivated over time to continue with an activity or continue using a product, that consumer should first set or be given a high-low range goal.
© 2013 by JOURNAL OF CONSUMER RESEARCH, Inc.