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Experiences in Digital Terrain: Using Digital Elevation Models for Music and Interactive Multimedia
Bill Thibault and Scot Gresham-Lancaster
Leonardo Music Journal
Vol. 7 (1997), pp. 11-15
Published by: The MIT Press
Stable URL: http://www.jstor.org/stable/1513240
Page Count: 5
You can always find the topics here!Topics: Travelers, Topographical elevation, Landscapes, Computer software, Sound pitch, Waveforms, Particle collisions, Simulations, Line segments, Musical rhythm
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The authors have investigated the use of data that describes actual geographical terrain for purposes of deriving music and animation in interactive multimedia applications. Their approach has been to create virtual "travelers"-automatic processes that move through the modeled terrain and respond to what they find on the basis of programmed rules of behavior. The authors discuss several implementations of the concept and outline directions they are exploring for further development.
Leonardo Music Journal © 1997 The MIT Press