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SIMMIDA: A Business Decision-Making Game
Juliet M. Hampton
Operational Research Quarterly (1970-1977)
Vol. 27, No. 1, Part 2 (1976), pp. 251-260
Stable URL: http://www.jstor.org/stable/3009144
Page Count: 10
You can always find the topics here!Topics: Games, Bricks, Expected utility, Assessed values, Production costs, Decision analysis, Business structures, Capital costs, Cumulativity, Inverse functions
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This game has been designed to provide a means, through a simulated business environment, of educating management in the assessment of the subjective probabilities and utilities required for statistical decision analysis. The game is described, together with some discussion of the results obtained from repeated trials of the game with participants drawn from business executives attending programmes at the London Business School.
Operational Research Quarterly (1970-1977) © 1976 Operational Research Society