Access

You are not currently logged in.

Access your personal account or get JSTOR access through your library or other institution:

login

Log in to your personal account or through your institution.

Studying Learning in Games Using Eye-Tracking

Daniel T. Knoepfle, Colin F. Camerer and Joseph Tao-yi Wang
Journal of the European Economic Association
Vol. 7, No. 2/3, Proceedings of the Twenty-Third Annual Congress of the European Economic Association (Apr. - May, 2009), pp. 388-398
Published by: Wiley on behalf of European Economic Association
Stable URL: http://www.jstor.org/stable/40282757
Page Count: 11
  • Download ($42.00)
  • Subscribe ($19.50)
  • Cite this Item
Studying Learning in Games Using Eye-Tracking
Preview not available

Abstract

We report results from an exploratory study using eye-tracking recording of information acquisition by players in a game theoretic learning paradigm. Eye-tracking is used to observe what information subjects look at in 4 × 4 normal-form games; the eye-tracking results favor sophisticated learning over adaptive learning and lend support to anticipatory or sophisticated models of learning in which subjects look at payoffs of other players to anticipate what those players might do. The decision data, however, are poorly fit by the simple anticipatory models we examine. We discuss how eye-tracking studies of information acquisition can fit into research agenda seeking to understand complex strategic behavior and consider methodological issues that must be addressed in order to maximize their potential.

Page Thumbnails

  • Thumbnail: Page 
[388]
    [388]
  • Thumbnail: Page 
389
    389
  • Thumbnail: Page 
390
    390
  • Thumbnail: Page 
391
    391
  • Thumbnail: Page 
392
    392
  • Thumbnail: Page 
393
    393
  • Thumbnail: Page 
394
    394
  • Thumbnail: Page 
395
    395
  • Thumbnail: Page 
396
    396
  • Thumbnail: Page 
397
    397
  • Thumbnail: Page 
398
    398